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House Gangs
The most common types of gang on Necromunda made up of the members of six houses of Hive City - namely House Orlock, House Goliath, House Escher, House Van Saar, House Delaque, House Cawdor - although there -
Necromunda Wiki
Necromunda is skirmish-level wargame by Games Workshop, and is based in the Warhammer 40,000 universe. This Wiki is dedicated to the tabletop wargame, and any supplemental information (Outlanders, Fanatic Online, etc.), including the -
Space Marines
The Adeptus Astartes (commonly known as Space Marines, and colloquially as Angels of Death) are the most elite and feared fighting forces of the Imperium. The primary unit of organization is the Chapter, a self -
Ratskin
The Ratskin people have lived in the ruins of Underhive for as long as time itself, and Ratskins regard the place as their ancestral home. They know almost nothing about the world that lies above -
Brat Gangs
Brats are the children of the noble houses that reside above the wall and rule Hive Primus. Unlike the first and most important offspring however, they will never be expected to prove themselves as Spyrers -
Spyre Hunters
Spyre Hunters are made-up of the members of the Noble Houses. They are equipped with special suits of armor, which they use to hunt the many dangerous creatures found in the Underhive - this includes -
List of Weapons Used on Necromunda
This is a basic list of the kinds of weapons that are found and used on Necromunda, with emphasis of those used in Hive Primus. Melee weapons are probably the most common weapons in the -
Ulanti
Noble House Ulanti is one of the six Noble Houses of the Spire. Its territory includes a palace with a needle-thin tower on the outside of the spire, famously the former home of "Mad -
Delaque
House Delaque benefits from a special understanding with the Imperial House of Helmawr, providing not just materials but also information to the rulers of Necromunda. Delaque spies are said to operate throughout the hive, observing -
Scavvies
Gangs of cannibalistic mutants who carve out small kingdoms in the Underhive with the use of scalies, plague zombies, ghouls and Giant rats as well as'normal' Scavvies and'mutant' scavvies. All Scavvies are mutants -
Escher
House Escher is perhaps the most strikingly different of all the Houses of Necromunda. Like all the Houses it is controlled by a ruling family, and its political life and institutions are dominated by close -
Orlock
House Orlock is known as the "House of Iron" because its foundations lie upon deep ferrous slag pits. The hivers mine these pits for the debris of ancient times and extract enough pure metal from -
Goliath
The domain of House Goliath is situated unfavourably within Hive City and occupies some of the deepest and harshest areas. By way of compensation the Goliaths are tough and persistent by inclination. They consider the -
Van Saar
House Van Saar is renowned for the quality of its technical products. Its technology is no more advanced than that of anyone else, progress being almost non-existent throughout the Imperium, but the House’s -
Cawdor
House Cawdor is the stronghold of the Cult of the Redemption whose prophets foretell of universal destruction. Although the cult has its adherents throughout the hive, in House Cawdor it has attained the status of -
Catallus
Noble House Catallus is one of the six Noble Houses of the Spire, and was once second only to House Helmawr until a civil war divided the House. The losing faction was exiled to the -
Noble Houses
The seven most important Houses are the Noble Houses whose domains extend throughout the Spire, the part of the hive that stretches above the cloud top layer. The Noble Houses are the controllers of the -
Adeptus Arbites
In the Underhive of Necromunda there is one force whose word is law. They are the Necromunda Enforcers, and it is their unenviable task to impose the rule of Lord Helmawr on the citizens and -
Pit Slaves
Pit Slaves are criminals and captives who have been enslaved, and are forced into hard-labor or gladiatorial combat. They are usually forced to have cybernetic implants that is appropriate for the job they are -
Underhive
The Underhive is the bottom-most area of Hive Primus, and is below Hive City. This is where the majority of the gang battles in the Necromunda game takes place. In the depths of the -
Necromunda
Necromunda is a Hive World in the Imperium of Man's Segmentum Solar, and a major producer of munitions for the Imperial Guard. Necromunda's great forges produce las and auto weapons, Shotguns and Bolters -
Necromunda (game)
The 1995 Necromunda boxset took elements from the Confrontation articles (from White Dwarf Magazine) to make a skirmish-level wargame based on 2nd edition Warhammer 40,000. The set includes a dozen Orlock figures, dozen -
Mutants
The constantly recycled air, water and food of the hive have an inevitable effect on its inhabitants. Pollutants and toxins build up in the bio-system causing genetic instability and mutation. The effects of this -
Ratlings
Ratlings (Homo sapiens minimus) are small, loud, hungry and lecherous Abhumans. Ratlings are granted full Imperial citizenship despite their mutant status and in the past have often served in the Regiments of the Imperial Guard -
Abhuman
In the late 41st Millennium, Abhumans are those descendants of baseline human settlers who have mutated and evolved after being isolated on worlds across the galaxy with various extreme environmental conditions. The term may be
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